Shop Manager: managing shops with shop ID’s
An update has been made to the Shop Manager to address a major limitation that developers may have found quite irritating: Amazingly, developers weren’t able to accomplish this. But now you can!
An update has been made to the Shop Manager to address a major limitation that developers may have found quite irritating: Amazingly, developers weren’t able to accomplish this. But now you can!
Two updates have been made to the Parameter Bonuses script. Classes, weapons, armors, and states all support parameter bonuses You can reference each object’s own attributes in the bonus formula When you add bonuses to an...
I’ve added a patch for my Enemy Levels script specifically for Falcao’s Pearl ABS. This patch allows you to manage the levels of existing enemies on the map using script calls.
An update has been made to the Feature Conditions script. First, I have created a preview image as an attempt to demonstrate what the script does and how it works:
A bug report was sent to me indicating that when the Choice Options script was installed, developers could no longer use the “branch” cancel option when setting up their conditional branches. Here’s a basic summary: This...
The Map Screenshot script has been updated to support a new feature that allows you to indicate that an event is a “tile” event. You can choose to show or hide events in your screenshots,...