Target Any Scope
RPG Maker provides some skill and item scopes like “for one ally” or “for all enemies” but there isn’t really an option to target anyone or everyone. This plugin provides you with the ability...
RPG Maker provides some skill and item scopes like “for one ally” or “for all enemies” but there isn’t really an option to target anyone or everyone. This plugin provides you with the ability...
This plugin allows you to change an action’s scope dynamically based on a set of conditions that are defined for the item or skill. For example, imagine you have a “Fire” spell that targets one...
This plugin changes the way item/skill scopes are handled in RPG Maker. By default, all scopes are defined by the item or skill, and the action’sscope is based on the item or skill being...
This plugin allows you to easily double the number of times certain skills are casted. When a particular state is added to an actor or enemy, all of their skills will hit twice as many times....
By default, RPG Maker allows you to have skills or items repeat a certain amount of times when you use them. For example, if you want an attack to always hit two times, you would set...
This is an update for Battle Reactions. Originally, all reactions would occur after an action is executed. For example, an enemy attacks you, and you respond by healing yourself after you get hit. This update allows...