Enemy Levels – Pearl ABS patch

I’ve added a patch for my Enemy Levels script specifically for Falcao’s Pearl ABS. This patch allows you to manage the levels of existing enemies on the map using script calls.


The following script calls are provided

set_level(index, level)

Will set the specified enemy to that level. The index, in this case, is the event ID of the enemy.

You can also change the level relative to the current level using

change_level(index, level)

So 1 would increase level by 1, and -2 would decrease level by 2.


Find it in the download section at Enemy Levels

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