Individual Feature Conditions

An update has been made to the Feature Conditions script. First, I have created a preview image as an attempt to demonstrate what the script does and how it works:

featureConditions1

What you should get from this image is that I have added amazing parameter bonuses to my actor as features: huge HP and MP bonuses. However, there is a condition on the first HP bonus feature that will only allow it to apply if the actor’s level is greater than 20.

The feature conditions script now supports conditioning on each individual feature within an object, allowing you to create all sorts of complex conditions quickly and easily using formulas.

The goal of feature conditions is to allow you to create a single object with multiple different possible behaviours, instead of creating multiple objects to try and achieve the same result.

Usage instructions can be found on the script page.

 

 

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