姫HimeWorks Blog

Common events on map region change 0

Common events on map region change

This is an update for the Map Regions script. When you go from one region to another, you can have a common event automatically run. It enables you to access script call, allowing you...

Scripts for Indie Game-making contest 2014 11

Scripts for Indie Game-making contest 2014

Some devs have expressed interest in using my scripts for their submissions for the contest, but are unclear whether they are allowed to use them due to the “free for non-commercial use” clause that I’ve included in...

Battle “Pre-Reactions” 24

Battle “Pre-Reactions”

This is an update for Battle Reactions. Originally, all reactions would occur after an action is executed. For example, an enemy attacks you, and you respond by healing yourself after you get hit. This update allows...

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Skill Links

This script allows you to create “skill links” which are basically a way to connect skill effects together. Skill links are purely a development concept: they are created to allow you to specify multiple behavior that...

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Item Affix Rarity

This script is an add-on for Item Rarity. It allows equips to inherit rarity from any affixes. For example, if an item has a rarity level of 1, but then has a prefix with rarity level...

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Item Rarity

This script allows you to assign item rarities to items and equips. Rarity is indicated by name colour: by default, all names are white.  You can customize this so that different rarity levels have...