Item Rarity


This script allows you to assign item rarities to items and equips.

Rarity is indicated by name colour: by default, all names are white.  You can customize this so that different rarity levels have different colours.


Script: download here

This script is compatible with Instance Items


In the script editor, place this script below Materials and above Main


To specify rarity, note-tag items and equips with

<item rarity: x>

Where x is a number.

In the configuration, you can set up the colours associated with each rarity
level. The colours are specified in RGB format. Some sample entries have been provided for you.

You may also like...

17 Responses

  1. KaiZ says:

    Oh, That what good for my game, give you 1m like! <3

  2. Duskion says:

    Is it possible to add multiple colors to one rarity? I would like to make a rainbow rarity.

  3. TRZZZZ says:

    Mind the Question if u plan an update to JS for RPG Maker MV?

  4. Parafusion says:

    This is going to sound really strange but this script seems to have an issue when used with your Feature Conditions script. If I specify feature conditions in the note tag box, the item rarity color will not appear on the item.

  5. marcus says:

    Your code Isn't working look.
    They won't display I've tried almost everything.
    Also I noticed my equipment is on the other side than your's

    • Hime says:

      In the script configuration, you would set up the rarity values and what color they correspond to. Then you would use that rarity value in your note-tag.
      So you would say

      <item rarity: 2>

      And it will have whatever colour is assigned to rarity value 2.

  6. acrelion says:

    Would it be possible to give affixes rarities?

  7. Jonathan says:

    The link is broke =\

  8. parafusion says:

    Hi there, great script as usual! I am finding something rather peculiar with the script and I am not sure if it's just me. When I try to change my equipment, the <Remove Equip> seems to change to the color of the item color that is directly above it, as shown from the link below.
    It is only a minor issue though, the script is wonderful for implementation of different item/equipment classes and categories. Thanks!

  9. RJ says:

    Thanks! 🙂

Leave a Reply

Your email address will not be published. Required fields are marked *