Custom Death States
In RPGMaker MV, the default death state is the first state in your database. When this state is applied, a battler (enemy or actor) is considered to be dead. During battle, when all enemies have the...
In RPGMaker MV, the default death state is the first state in your database. When this state is applied, a battler (enemy or actor) is considered to be dead. During battle, when all enemies have the...
Do you want to add new enemies to battle, during the battle? This plugin provides you with a variety of commands that allow you to create more dynamic battles through enemy reinforcements. You can create enemy...
Ever downloaded a great sound track that you wanted to use in the game, but then you found out it just plays from start to finish, and starts playing again from the beginning? However, if you...
(日本語の説明はこちらです) By default, RPG Maker gives you 5 equip types to work with: You also have the ability to add and modify equip types directly in the database in the Terms tab. However, one problem you...
Ever needed to manage multiple inventories? For example, you have two actors in your game, but they are in two different locations. To make this more realistic, you would like each actor to have their own inventories,...
In RPG Maker MV, you can create dialog through a series of messages. To set up these messages, you would use the event editor’s “Show Text” command. Here, you can type in the message you want...