Update: Properly looped overlay maps
I have implemented a major update to Overlay Maps. Previously, if your overlay map was smaller than the current map, it will automatically loop itself throughout the map as far as it could. With...
I have implemented a major update to Overlay Maps. Previously, if your overlay map was smaller than the current map, it will automatically loop itself throughout the map as far as it could. With...
By default, RPG Maker displays one map when you are in the map scene. However, this map can be manipulated at runtime. This script allows you to connect maps together, providing a seamless transition...
This script allows you to create “overlay maps” on top of each other. In other words, map layers. Overlay maps allow you to create much more visually attractive maps since you now have control...
Ace provides three event spans: Battle – activates at most once per battle Turn – activates at most once per turn Moment – activates whenever events are checked This script adds additional spans for...
This script allows you to force an action with your skill, depending on whether the enemy has a specific state applied or not.