姫HimeWorks Blog

118

Battle Reactions

This script provides functionality for setting up “battle reactions”, which are actions that are automatically invoked in response to certain actions. A reaction is similar to a counter-attack, except instead of responding to any attack,...

Effect: Shapeshift 90

Effect: Shapeshift

This effect allows you to transform one battler to another by applying a state. Adding it to an actor will transform to another actor, while adding it to an enemy will transform it to...

0

Count Up Clock

By default, the RPG Maker’s timer counts down. You can set when the timer will begin, and it will count down from there. Once it hits zero, the timer will automatically stop. This script...