Grid Battle Engine: Target Selection
In RPG Maker, we have items and skills which represent actions that battlers use to interact with one another. For example, you have skills such as “Attack” or “Guard” or “Heal”, or you have...
In RPG Maker, we have items and skills which represent actions that battlers use to interact with one another. For example, you have skills such as “Attack” or “Guard” or “Heal”, or you have...
I write plugins that support both MV and MZ at the same time, mostly for personal convenience so that I don’t need to maintain two different releases when it’s basically the same code except...
I wrote this plugin because I test play the game a lot and there’s a lot of things like animations that are just way too time-consuming. Maybe it’s cool the first couple times but...
RPG Maker provides some skill and item scopes like “for one ally” or “for all enemies” but there isn’t really an option to target anyone or everyone. This plugin provides you with the ability...
To help game developers build the battle system of their dreams, I’ve developed the Grid Battle Engine, which is a suite of plugins that allow you to add new mechanics to your game. The Grid...
Events are a collection of pages. Depending on which page is active, the event will appear and behave differently. To determine which page is active, a set of page conditions are used. If all page conditions...