Scope Change Rules
This plugin allows you to change an action’s scope dynamically based on a set of conditions that are defined for the item or skill. For example, imagine you have a “Fire” spell that targets one...
This plugin allows you to change an action’s scope dynamically based on a set of conditions that are defined for the item or skill. For example, imagine you have a “Fire” spell that targets one...
This plugin changes the way item/skill scopes are handled in RPG Maker. By default, all scopes are defined by the item or skill, and the action’sscope is based on the item or skill being...
This plugin allows you to change your windowskins using simple script calls. By default, the game only supports one windowskin, but with this plugin you can use multiple windowskins and change them during the game...
By default, RPG Maker’s window colors are determined by two things 1. The windowskin file called “Window” in the img/system folder 2. A standard background opacity defined in the code So for example, the...
In RPG Maker, you can open shops to allow players to buy or sell items. However, the functionality that is available is very limited. The Shop Manager provides basic shop management functionality. At the core of...
While I am building my quest system, I would like to take an opportunity to look at how it will be used in RPG Maker development. In particular, I would like to know the...