Speed Hack

I wrote this plugin because I test play the game a lot and there’s a lot of things like animations that are just way too time-consuming. Maybe it’s cool the first couple times but when you’ve seen it 100 or 1000 times it gets old fast.

But at the same time sometimes it’s not easy to just testplay only the specific parts that you want to test.

With this plugin, you can basically increase the speed of the game, which should help speed things up a bit.


Plugin: download here (right-click + save as).


Download the plugin and place it in the “plugins” folder in your project’s “js” folder. Then open your Plugin Manager (F10), double-click an empty row, and select the HIME_Speedhack plugin.

Once it is in your list of plugins, turn the plugin on.


To change the game speed, make the script call

$gameSystem.setSpeedhack( NUMBER )

Where NUMBER is the multiplier on how fast the game should run. So for example if you want the game to run at regular speed (1x), you would say

$gameSystem.setSpeedhack( 1 )

And if you wanted to run the game at 5x speed, you would say

$gameSystem.setSpeedhack( 5 )

MZ Users

If you’re using MZ, you have an additional way to change the speed by using the MZ plugin command. You can still use script calls if you want.

Binding Hotkeys

If you have a plugin that let’s you bind common events to certain keys on the keyboard, you can use that to set some hotkeys for the speed hack.

Note that game speed affects keyboard/gamepad inputs, so if it’s too fast you might have a hard time navigating menus. I’ve tried to fine-tune this a bit but if you’re doing like 25x or 50x speeds it’s still going to be a bit hard.

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117 Responses

  1. I value your loyalty and also honesty. You have a method of making difficult jobs appear simple.

  2. BRENTLEY says:

    i love speed hacks
    so good

  3. jalen says:

    speed me 200 please

  4. jalen says:

    speed me 100

  5. Anonymous says:


  6. AtotehZ says:

    This sounds useful. It’s a shame that you treat it as a dev tool. Make it available to everyone instead.

    Downloading it is no problem for me, but everything after that just failed at every step. Nothing happens when I press F10 in the game and it’s taken for granted here that you know how that works because… dev tool. If you could make a script that’s easier to deploy, like the one that’s made for RPGM MV: https://ulmf.org/threads/rpg-maker-mv-speed-plugin-clipboard-hook.8976/

    … That would make this tool such a help for when the pacing in games is too slow.

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