I wrote this plugin because I test play the game a lot and there’s a lot of things like animations that are just way too time-consuming. Maybe it’s cool the first couple times but when you’ve seen it 100 or 1000 times it gets old fast.
But at the same time sometimes it’s not easy to just testplay only the specific parts that you want to test.
With this plugin, you can basically increase the speed of the game, which should help speed things up a bit.
Plugin: download here (right-click + save as).
Download the plugin and place it in the “plugins” folder in your project’s “js” folder. Then open your Plugin Manager (F10), double-click an empty row, and select the HIME_Speedhack plugin.
Once it is in your list of plugins, turn the plugin on.
To change the game speed, make the script call
$gameSystem.setSpeedhack( NUMBER )
Where NUMBER is the multiplier on how fast the game should run. So for example if you want the game to run at regular speed (1x), you would say
$gameSystem.setSpeedhack( 1 )
And if you wanted to run the game at 5x speed, you would say
$gameSystem.setSpeedhack( 5 )
If you’re using MZ, you have an additional way to change the speed by using the MZ plugin command. You can still use script calls if you want.
If you have a plugin that let’s you bind common events to certain keys on the keyboard, you can use that to set some hotkeys for the speed hack.
Note that game speed affects keyboard/gamepad inputs, so if it’s too fast you might have a hard time navigating menus. I’ve tried to fine-tune this a bit but if you’re doing like 25x or 50x speeds it’s still going to be a bit hard.