Tutorial: Providing user-friendly and flexible note-tags
When it comes to coming up with note-tags, I think one of the most important things is whether it is user-friendly or not. When you look at a script from a user’s point of...
When it comes to coming up with note-tags, I think one of the most important things is whether it is user-friendly or not. When you look at a script from a user’s point of...
Your project by default has a number of resource folders, stored in the Audio and Graphics folders such as Pictures, Battlers, BGM, and SE. However, if you have a large project, you may find...
This script changes the inventory system from a party-based inventory to an actor-based inventory. Each actor now has its own inventory. The inventories are preserved even if you remove an actor from the party and then...
By default, RPG Maker comes with 5 equip types: Weapon Shield Headgear Bodygear Accessory You can rename them to suit your project needs, but if you wanted to have more than 5 types of equips...
This script uniquely tracks events throughout the game. It introduces the concept of an Event Unique Identifier, or simply an event’s uid. The uid is composed of two pieces of information -the event’s ID...