姫HimeWorks Blog

Reference Events 9

Reference Events

This script allows you to create events using a “reference event”. The purpose is to allow you to create an event once on a map and re-use it across multiple maps. This is useful when you...

Utils: Change Equips 17

Utils: Change Equips

This script provides several utility functions for changing equips. If you are using scripts that provide custom equip types, you won’t be able to use the default change weapon/change armor. Additional functions can be added as...

Changes in terms 3

Changes in terms

Changes in terms of use for commercial projects are now in effect. For the most part you  will need to contact me if you’re planning to generate revenue from your project. Most (not all) of...

10

Idle Party Events

This script allows you to set up “idle party” events. These are special events that appear when you have other parties on the same map. You can interact with idle parties the same way you would...