Multiple Handler Methods
This script allows you to assign multiple methods to a single window handler. All assigned methods will be executed when the handler is called.
This script allows you to assign multiple methods to a single window handler. All assigned methods will be executed when the handler is called.
This script provides “patching” functionality for the game. This allows you to distribute updates to your game without asking your clients to download the entire game. Patches are done by creating a “Patch” folder that is...
This is a backup of Cidiomar’s full backtrace script since his blog is down indefinitely. The description below is copied from the original release thread. This script helps with error handling showing full backtrace,...
This script introduces a new type of switch called a “bit switch”. These switches operate on numbers stored in game variables. The purpose is to allow you to group a collection of related switches into a...
This script provides a wrapper for the RPG::Event class and other related classes. It adds additional methods to allow you to create event commands directly without having to go through the event editor, and...
This script goes through all of the data files in the data folder and displays a list of graphics and audio used. It performs a very simple resource check and copy: if it’s defined in...