Category: Dev tools

Data Patcher 21

Data Patcher

This script provides “patching” functionality for the game. This allows you to distribute updates to your game without asking your clients to download the entire game. Patches are done by creating a “Patch” folder that is...

Custom Main – Full Error Backtrace 5

Custom Main – Full Error Backtrace

This is a backup of Cidiomar’s full backtrace script since his blog is down indefinitely. The description below is copied from the original release thread. This script helps with error handling showing full backtrace,...

Bit Switches 7

Bit Switches

This script introduces a new type of switch called a “bit switch”. These switches operate on numbers stored in game variables. The purpose is to allow you to group a collection of related switches into a...

Event Wrapper 29

Event Wrapper

This script provides a wrapper for the RPG::Event class and other related classes. It adds additional methods to allow you to create event commands directly without having to go through the event editor, and...

Resource Checker 17

Resource Checker

This script goes through all of the data files in the data folder and displays a list of graphics and audio used. It performs a very simple resource check and copy: if it’s defined in...

24

Common Event Variables

This script automatically updates a set of “common event variables” throughout the game. The purpose is to make it easier for developers to design events that rely on information such as who used a...