RPG Maker allows your actors to level up by reaching the amount of experience points required. The amount of exp required is determined by the actor’s level for their current class, and the class’ exp curve.
Exp curves are generated using a pre-determined formula, and you only have the ability to adjust different parameters. In some cases, your desired exp curve is simply impossible to achieve with RPG Maker’s own exp curves.
With this plugin, you have full control over exp values requires for each level. For example, if you wanted to make it so that every level required 1000 EXP, you could simply set the exp required at intervals of 1000, without having to figure out how to adjust the curve.
You can manage your exp tables in a spreadsheet as well, allowing you to take advantage of spreadsheet software to manage your data.
Plugin: download here (right-click, save as)
Here are some templates that you can refer to get started
- Sample CSV – user-friendly format that you can work with in spreadsheet software
Download ths plugin and place it in the “plugins” folder in your project’s “js” folder. Then open your Plugin Manager (F10), double-click an empty row, and select the HIME_ExpTables plugin.
Once it is in your list of plugins, turn the plugin on.
In the plugin parameters, specify the names of the files that will hold your exp tables.
If you don’t want to use one, leave it blank.
Getting Started with Actor Exp Tables
Start by downloading the “template” CSV file that provides a sample exp table for the first 4 actors.
Alternatively, you can also create your own CSV file. Here is an example you can copy into notepad or spreadsheet software:
Level,Actor1,Actor2,Actor3,Actor6 1,0,0,0,0 2,100,100,100,150 3,200,200,200,300 4,300,300,300,400
The first row consists of the headers. This file is only for actors. Each actor is specified by writing “Actor”, followed by their ID.
Each row after indicates the level, and how much exp is required for each actor. Each value represents the total exp required to reach that level.
This means that from level 2 to level 3, 100 EXP is required.
Getting Started with Class Exp Tables
Exp tables can be assigned to classes, as an alternative to the exp curves in the database editor. The format of the file is as follows:
Level,Class1,Class2,Class3,Class6 1,0,0,0,0 2,100,100,100,150 3,200,200,200,300 4,300,300,300,400
The first row consists of the headers. This file is only for classes. Each class is specified by writing “Class”, followed by their ID.
Maintaining your EXP Tables
You can use any tool that you want to manage your exp tables. With CSV files, you can work use regular text editors or spreadsheet software. For example, here is how my CSV file looks in Microsoft Excel:
Make sure that when exporting to CSV, there are no quotations in the file as it is not supported.