This script allows you to create an effect for your skills and items that will add (or remove) exp from the target.

## Download

Script: download here

## Installation

In the script editor (F11), place this script below Materials and above Main

## Usage

Add the note-tag to skills or items

<eff: gain_exp> FORMULA </eff: gain_exp>

Where the FORMULA is any valid formula that determines how much EXP you

will gain or lose.

The following formula variables are supported

a - user of the item/skill b - the actor that will gain/lose EXP v - game variables s - game switches p - game party t - game troop

Note that there is no effect on enemies.

## Examples

To add 200 EXP to the target, use the note-tag

<eff: gain_exp> 200 </eff: gain_exp>

To add 50% of the EXP required to next level, use the note-tag

<eff: gain_exp> b.next_level_exp * 0.5 </eff: gain_exp>

To add EXP based on variable 3, use the note-tag

<eff: gain_exp> v[3] </eff: gain_exp>

Um, just a question on the formula piece.

Is it

(variable type) + (integer goes here)?

Like:

b + 100 (as an example)

Actually, it’s not +, it is =.

Glad to have easily figured it out.