This script allows you to use note-tags to seal your equip slots. When you seal an equip slot, you cannot place an equip in that slot, and any equips
that are already in the slot will be removed.
By default, you can seal equip slots by equip type using features, but they only allow you to seal the default equip types:
If your game had custom equip types, you would need another solution to seal those slots.
Script: download here
You may be interested in Custom Equip Types
In the script editor, place this script below Materials and above Main
To seal equip slots by equip type, use the note-tag
<seal etype: x>
Where `x` is the equip type ID that you want to seal.
You can note-tag any objects that support features, such as
Suppose “Weapon” was equip type 0, and you wanted to seal all weapon equip slots, then you would say
<seal etype: 0>