Understanding and Extending Event Choices
This article discusses the event choices and how we can manipulate it using scripts to allow developers to easily provide more than 4 choices to the players without using any script calls or comments. We...
This article discusses the event choices and how we can manipulate it using scripts to allow developers to easily provide more than 4 choices to the players without using any script calls or comments. We...
Devs that use my scripts may notice that I really like using formulas. You might recognize this one from your default attack damage formula a.atk * 2 – b.def * 4 Or in the case...
This script allows you to specify a scope condition for your items and skills. A scope condition is a formula that is used to determine whether a skill or item has an effect on...
This script adds a “dominant class” to your actors. The dominant class is the class with the highest level. For example, if your actor has a lv 20 Soldier and a lv 5 Mage,...
This script allows you to add a “change equip” command using the Command Manager for your actors in battle. This allows you to change equips during battle. You can specify a cooldown in between equip...