Scripts that try to do too much
If you look at my scripts page, you will find a number of “unsorted” scripts near the bottom. Most of them are pretty old, and most of them aren’t particularly flexible. The problem with...
If you look at my scripts page, you will find a number of “unsorted” scripts near the bottom. Most of them are pretty old, and most of them aren’t particularly flexible. The problem with...
This script is a debug tool that allows you to see the region for all of your tiles on the map. This is useful if you wanted to check that your events work properly when...
The Battle Manager provides support for multiple battle systems in a single game. The script uses an intuitive script call based approach to determining which battle system should be used. Under this script, your project...
This script displays an encounter balloon over your player character on the map whenever you are about to encounter a random battle monster. When this balloon is displayed, the player can choose to skip the random encounter...
The Shop Manager now comes with the ability to set two “shop options”. You can now choose whether a shop good should be included on the list, or whether a shop good should be...
The common event shop allows you to sell items that execute common events. Whenever an item is purchased, any common event effects attached to the item will be executed. This is a powerful feature...