Formula Effects
All items and skills in RPG Maker come with additional “effects”. Effects include gaining HP, learning a skill, gaining a buff in a parameter, or running a common event. However, what if you would like...
All items and skills in RPG Maker come with additional “effects”. Effects include gaining HP, learning a skill, gaining a buff in a parameter, or running a common event. However, what if you would like...
In RPG Maker, you can assign effects to items or skills. Effects are special behaviors that occur when the item or skill is successfully executed. For example, you can create a “Poison” skill that has a...
(日本語の説明はこちらです) In RPG Maker, weapons can be equipped to actors. You can also equip them to enemies if you use plugins like Enemy Equips. Weapons can provide parameter bonuses like extra atk and agi,...
The party manager has been updated to support location checking. Having parties at different positions is nice, but in order to really use them for puzzles, you need to be able to check exactly...
In RPG Maker, you have a “party”. A party consists of a group of actors, an inventory of items, weapons, armors, and gold, and potentially some other information related to this group. By default,...
This tutorial is part of a tutorial series on Active Time Battle (ATB) System development. In this series, you will learn how to build your own ATB system from scratch, and add new functionality to create...