Custom Equip Types
By default, RPG Maker comes with 5 equip types: Weapon Shield Headgear Bodygear Accessory You can rename them to suit your project needs, but if you wanted to have more than 5 types of equips...
By default, RPG Maker comes with 5 equip types: Weapon Shield Headgear Bodygear Accessory You can rename them to suit your project needs, but if you wanted to have more than 5 types of equips...
This script allows you to add or remove equip slots during the game using script calls. You can add or remove equip slots as many times as you want using simple script calls.
(UI not included) This script allows you to customize your actor’s equip slots. You can choose exactly which slots you want to have. Don’t need a hat? Need two accessories for a necklace and a ring? Customize...
This script allows you to assign common events to weapons/armors that will be run when you equip or dequip (un-equip) them. The common events are assigned separately, so you might have one equip event,...
This script allows you to limit how many instances of item any actor can equip at the same time. For example, if you have three accessory slots, you might disallow equipping more than one exp bonus...
This script revises the way equipment slots are handled, as well as re-defining the built-in “equip type” system. You have full control over your equip slots and is not bound to the default slots.