Custom Death States
In RPGMaker MV, the default death state is the first state in your database. When this state is applied, a battler (enemy or actor) is considered to be dead. During battle, when all enemies have the...
In RPGMaker MV, the default death state is the first state in your database. When this state is applied, a battler (enemy or actor) is considered to be dead. During battle, when all enemies have the...
Do you want to add new enemies to battle, during the battle? This plugin provides you with a variety of commands that allow you to create more dynamic battles through enemy reinforcements. You can create enemy...
In RPG Maker, you can set up your maps so that the player will randomly encounter enemies. You can choose what enemies will be present on the map, what regions they will be available in, how...
RPG Maker MV allows you to create up to three item drops for an enemy. When the battle is over, the player may receive up to any of these 3 items. When you specify drops,...
This script allows you to customize random encounters on your maps during the game. For example, initially there might be slime and rats wandering around the map, but after certain events take place in the game,...
This script allows you to run a common event when you encounter an enemy through “random encounter”. When the common event finishes executing, the random encounter battle will begin. In this common event, you...