Effect: Shapeshift
This effect allows you to transform one battler to another by applying a state. Adding it to an actor will transform to another actor, while adding it to an enemy will transform it to...
This effect allows you to transform one battler to another by applying a state. Adding it to an actor will transform to another actor, while adding it to an enemy will transform it to...
This script allows you to reflect a percentage of all damage received back to the attacker. The damage you actually take is the difference between the received damage and the reflected damage.
This effect is activated when an attack is successfully made. The user will take some amount of damage according to the effect.
This effect adds a state to the user of a skill/item when you successfully hit the enemy. Nothing happens if you don’t hit the enemy though.
This script allows you to force an action with your skill, depending on whether the enemy has a specific state applied or not.
The latest update to the Effect Manager now comes with the ability to specify conditions that must be met before an effect is applied. This allows you to define conditions that must be met...