Author: Hime

Event Command Tree 1

Event Command Tree

This script converts a list of event commands into a tree representation. The basic usage is to allow developers to debug event-related scripts that modify event trees. Rather than having to write code to...

Custom Icon Sheets 124

Custom Icon Sheets

This script allows you to designate which icon sheet you want to draw your icon from. This allows you to organize your icons so that you don’t need to load one large iconset just to draw...

138

Custom Page Conditions

This script allows you to add custom page conditions to your events using comments and conditional branches. You can add an unlimited number of custom page conditions as long as your event page has room for...

Update: Properly looped overlay maps 0

Update: Properly looped overlay maps

I have implemented a major update to Overlay Maps. Previously, if your overlay map was smaller than the current map, it will automatically loop itself throughout the map as far as it could. With...

Area Maps 3

Area Maps

This is an add-on for Connected Maps. It allows you to treat each additional map as a separate area, rather than simply an extension to the current map. Each area has its own display...

55

Connected Maps

By default, RPG Maker displays one map when you are in the map scene. However, this map can be manipulated at runtime. This script allows you to connect maps together, providing a seamless transition...