Drop Item Sets
This script allows you to set up “drop item sets”. A drop item set is simply a collection of drop items: at the end of battle, you can potentially receive drops from a chosen...
This script allows you to set up “drop item sets”. A drop item set is simply a collection of drop items: at the end of battle, you can potentially receive drops from a chosen...
This effect adds a state to the user of a skill/item when you successfully hit the enemy. Nothing happens if you don’t hit the enemy though.
This script allows you to set up enemy talk events during battle and use a talk command to interact with enemies.
By default, all animations are composed of a sequence of images stored in 192×192 cells. This means that you can effectively use images of that size comfortably. Of course, you can try to coordinate multiple cells together...
This script allows you to set the camera to follow a particular character on the map using script calls. By default, the camera follows the player.
With the abundance of note boxes in RPG Maker VX Ace, scripters have turned to note-tagging to add extra data to various objects like actors, skills, or maps. The ability to write scripts that...