Effect Conditions
In RPG Maker, you can assign effects to items or skills. Effects are special behaviors that occur when the item or skill is successfully executed. For example, you can create a “Poison” skill that has a...
In RPG Maker, you can assign effects to items or skills. Effects are special behaviors that occur when the item or skill is successfully executed. For example, you can create a “Poison” skill that has a...
(日本語の説明はこちらです) In RPG Maker, weapons can be equipped to actors. You can also equip them to enemies if you use plugins like Enemy Equips. Weapons can provide parameter bonuses like extra atk and agi,...
Ever needed to manage multiple inventories? For example, you have two actors in your game, but they are in two different locations. To make this more realistic, you would like each actor to have their own inventories,...
This plugin allows you to easily double the number of times certain skills are casted. When a particular state is added to an actor or enemy, all of their skills will hit twice as many times....
By default, RPG Maker allows you to have skills or items repeat a certain amount of times when you use them. For example, if you want an attack to always hit two times, you would set...
This script allows you to create an effect for your skills and items that will add (or remove) exp from the target. Download Script: download here Installation In the script editor (F11), place this script...