Window Background Colors
By default, RPG Maker’s window colors are determined by two things 1. The windowskin file called “Window” in the img/system folder 2. A standard background opacity defined in the code So for example, the...
By default, RPG Maker’s window colors are determined by two things 1. The windowskin file called “Window” in the img/system folder 2. A standard background opacity defined in the code So for example, the...
In RPG Maker, you can open shops to allow players to buy or sell items. However, the functionality that is available is very limited. The Shop Manager provides basic shop management functionality. At the core of...
There was a problem that I recently encountered while writing a plugin for RPGMaker MV, and thinking about it a little further, is something that authors of serialization libraries may need to consider if they haven’t...
Tired of the same old windows? Want to use your own custom image to create your menus and user interfaces? This plugin allows you to assign images to your windows and use them as the window backgrounds....
This plugin provides a standard way to manage inventories of items and gold. It offers multiple inventories so that the party for example can have multiple inventories, which can be swapped depending on your needs....
In RPG Maker, you have a party of actors. You can add actors to the party, or remove actors from the party at anytime. However, by default, all of the actors in the party can...