Damage Subformulas
This script allows you to specify custom damage formulas depending on who the attacker and target are. The default formula allows you to specify A and B, but it doesn’t take into consideration whether they are...
This script allows you to specify custom damage formulas depending on who the attacker and target are. The default formula allows you to specify A and B, but it doesn’t take into consideration whether they are...
This script allows you to indirectly stack events by using a single event to store event pages for multiple events. The game then sorts the pages and then splits it up into multiple events that are...
This script allows you to specify a scope condition for your items and skills. A scope condition is a formula that is used to determine whether a skill or item has an effect on...
This script allows you to move your enemy’s sprites around in battle using script calls. It simply slides the image across the screen.
This script provides additional event triggers. The built-in event triggers include Action Trigger Player Touch Event Touch Autorun Parallel Process This script provides additional triggers such as Player Leave, Event-to-Event, and Timer Expire
This script adds a “dominant class” to your actors. The dominant class is the class with the highest level. For example, if your actor has a lv 20 Soldier and a lv 5 Mage,...