Author: Hime

53

Collision Maps

This script allows you to replace your tile passage settings with a collision map. Collision maps are optional; a map can use the default tile passage settings. However, you can only choose between one or the...

21

Region Fog

This script allows you to control fog of war using region tiles.  Each map can assign multiple different regions of fog. Different fog regions are separate from one another. Script calls are used to show...

3

Skill Type Groups

This script allows you to define “skill type groups” based on skill type IDs. Skill type groups are just regular skill types, except they contain skills from other skill types as well. For example, the...

Learn Condition Formulas 10

Learn Condition Formulas

This script allows you to specify custom conditions that must be met in order to learn a skill or forget a skill There are three types of conditions available Required conditions Learn conditions Forget...

State Charges 10

State Charges

This script adds “charges” to states. These charges represent how many times is required to remove a state. For example, a state with 4 charges means it must be removed 4 times in order...