Techniques for writing compatible scripts
Compatibility is important if you’re ever planning to use someone else’s scripts, even if you’re planning to write most of the scripts for your project. Here is a list of things that I usually...
Compatibility is important if you’re ever planning to use someone else’s scripts, even if you’re planning to write most of the scripts for your project. Here is a list of things that I usually...
This script allows you to set up “attack element modifiers”. Basically, you can Set up skills with multiple attack elements Specify the attack element rate for each element By default, damage calculations are done...
This script allows you to create “Region Events”. Basically, it allows you to turn an entire region into an event based on an existing event on your map. For example, suppose you have some Region...
This tutorial describes how conditional branch commands are used as script input. This command is a very convenient way to ask users to specify input, especially if you’re working with conditions. This may be...
This script allows you to define “Parameter bonuses” for your actors and enemies. A paramter bonus is simply a bonus that will be added to your parameters based on a formula. The bonus itself...
This script allows you to set move routes for your followers using events. The intention was to make it easier for your to create your cut-scenes, designating a move route for a particular follower...