Running Common Events Across Different Scenes
The Scene Interpreter allows you to run common events in any scene that you want. For example, when you use an item that calls a common event, by default it would take you back to...
The Scene Interpreter allows you to run common events in any scene that you want. For example, when you use an item that calls a common event, by default it would take you back to...
This script allows you to run a common event when you encounter an enemy through “random encounter”. When the common event finishes executing, the random encounter battle will begin. In this common event, you...
RPG Maker comes with a built-in encryption system that you can use to protect your resources from distribution to some degree. This tutorial shows you how to encrypt your resources.
This script allows you to assign a button that will fix the player’s direction when the button is pressed. This is useful if you wish to allow players to lock their direction while moving, for example...
Previously we created a simple pause screen that simply showed a pause picture, paused the game, and waited until the player presses a specific button to unpause the game. While the pause screen is displayed,...
Recently I received a request for compatibility between Instance Items and Falcao’s Manastone Enchantment script. Since the script seemed interesting, I decided to write a compatibility patch.