Monthly Summary: December 2015
Here’s a summary of activities that have taken place at HimeWorks for the month of December 2015. The purpose of this summary is to let you know all of the plugins that have been created, or are...
Here’s a summary of activities that have taken place at HimeWorks for the month of December 2015. The purpose of this summary is to let you know all of the plugins that have been created, or are...
In RPG Maker, the “event touch” trigger allows you to create events that will execute when they touch the player. “Touch” means when they try to move in a certain direction, but are unable to move...
In RPG Maker, you have events on the map that can be triggered when the player is either standing on top of them or in front of them. When a player wishes to trigger an event,...
This plugin allows you to restrict player movement temporarily using events. By default, they can move in all four, or eight, directions. By using certain plugin commands, you can “lock” certain directions if you didn’t...
By default, when you save a game, the title that is used is the title of the game. However, this isn’t very useful. It would be better to show something more relevant to the actual save...
In RPG Maker, all of the game data is isolated within each save file. This means that you can turn on a switch in one game, save the game, then load up another game, and...