Grid Battle System: Devlog #2 by Hime · Published August 3, 2020 · Updated August 3, 2020 Help spread the word!FacebookTumblrTwitterLinkedinRedditFlattr In the last progress update, I had implemented support for “grid selection”. That is, you were able to select a tile on the grid directly instead of selecting actors or enemies… Help spread the word!FacebookTumblrTwitterLinkedinRedditFlattr
28 Memory Leak Issue: Scene Interpreter September 18, 2015 by Hime · Published September 18, 2015 · Last modified October 1, 2015