Grid Battle System: Devlog #2 by Hime · Published August 3, 2020 · Updated August 3, 2020 Help spread the word!FacebookTumblrTwitterLinkedinRedditFlattr In the last progress update, I had implemented support for “grid selection”. That is, you were able to select a tile on the grid directly instead of selecting actors or enemies… Help spread the word!FacebookTumblrTwitterLinkedinRedditFlattr
0 Using Trigger labels to Respond to any Key Items November 23, 2014 by Hime · Published November 23, 2014