Grid Battle System: Devlog #2 by Hime · Published August 3, 2020 · Updated August 3, 2020 Help spread the word!FacebookTumblrTwitterLinkedinRedditFlattr In the last progress update, I had implemented support for “grid selection”. That is, you were able to select a tile on the grid directly instead of selecting actors or enemies… Help spread the word!FacebookTumblrTwitterLinkedinRedditFlattr
17 Diagonal Movement and Movement Speed November 3, 2014 by Hime · Published November 3, 2014 · Last modified November 6, 2014
28 Memory Leak Issue: Scene Interpreter September 18, 2015 by Hime · Published September 18, 2015 · Last modified October 1, 2015
2 Using External Applications to Process RPG Maker Output November 7, 2014 by Hime · Published November 7, 2014 · Last modified November 9, 2014