Grid Battle System: Devlog #2 by Hime · Published August 3, 2020 · Updated August 3, 2020 Help spread the word!FacebookTumblrTwitterLinkedinRedditFlattr In the last progress update, I had implemented support for “grid selection”. That is, you were able to select a tile on the grid directly instead of selecting actors or enemies… Help spread the word!FacebookTumblrTwitterLinkedinRedditFlattr
17 Diagonal Movement and Movement Speed November 3, 2014 by Hime · Published November 3, 2014 · Last modified November 6, 2014
15 Designing a Script for Composite Character Sprites November 26, 2014 by Hime · Published November 26, 2014 · Last modified November 27, 2014