This feature allows you to increase or decrease your basic parameters. It is different from the built-in parameter feature as it allows you to specify numeric constants instead of percentages. If you want to increase your max HP by 200, then it will increase by 200.
In addition to constants, it also comes with support for formulas, so you can specify the parameter increase as a formula as well.
Place this script below Feature Manager and above Main
Note-tag an object with
<ft: add_param param_type value>
param_type is one of
mhp - max HP mmp - max MP atk - attack power def - defense power mat - magic attack power mdf - magic defense power agi - agility luk - luck
And the value is a numeric constant (20, -40, etc) or a formula. The formula provides two special variables:
a - current subject (actor or enemy) v - game variables