This script adds “corpse retrieval” functionality to your project.
It provides a script call that allows you to create a “corpse” of your
current active party. All of the equips that are equipped will be removed
from the members and placed in an event. When you retrieve your corpse,
you will recover all of those equips.
Script: download here
Place this script below Materials and above Main
To create a corpse, make a script call
Then perform any other commands as needed. When the player returns to pick up
the corpse all lost equips will be recovered.
A corpse is created everytime you die, even if you didn’t retrieve a previous corpse.
There are not many configuration options available at the moment.
This is a great script, and I don’t know if you’re keeping up with these old posts but I have a question. How can I add Items to the corpse event? I found a way to event a “corpse” into the inventory (as a Item) that I would like to be dropped with the chest, so that the player may opt to retrieve not just the gear of the previous Hero but also their corpse that they can then bury. But your script doesn’t drop items, which is what I need it to do. To be clear: i want to be able to drop items, not just weapons and armor.
For the script, it looks like it specifically only drops “equipped” weapons and armors. Did you want it to include the entire inventory (items, unequipped weapons/armors, key items, etc).
Yes, that’s exactly what I want. The idea is that the entire inventory is dropped, including money. if you can help me with that, it would be great!
Hi, is there a way to use the script before the game over scene, for example i am trying to use it with https://bravo2rgss.wordpress.com/checkpoint-system/ that creates a checkpoint and when you die but doesnt trigger the game over scene until you have no more lifes left.
P.s.- im using several of your scripts for my game theyre awseome.
Hi is this free for commercial?
Yes, this is free for commercial use. Just provide credits.
Hi, when i use this script and i die in battle nothing appear on map :s
You need to make the script call. It doesn't do it automatically.