Choice Options
This script provides “choice options” that provide finer control over your choices. You can now hide choices that should not be shown using a few simple conditions rather than duplicating a choice list several...
This script provides “choice options” that provide finer control over your choices. You can now hide choices that should not be shown using a few simple conditions rather than duplicating a choice list several...
This script extends the troop event system with “end phase triggers”. This is simply a final check on all of the event pages when a victory/lose condition has been met. Any pages that can...
You may be familiar with “parallel process” events, but one thing that you can’t do with parallel processes is to assign an action trigger to it so that the event will do something different...
This script allows you to assign a custom battle BGM to troop objects. When a troop battle BGM is specified, that sound file will be played instead of the default battle BGM. It also...
This script is a debug tool that allows you to see the region for all of your tiles on the map. This is useful if you wanted to check that your events work properly when...
The Battle Manager provides support for multiple battle systems in a single game. The script uses an intuitive script call based approach to determining which battle system should be used. Under this script, your project...