Tagged: actions


Pre-Skill Effects

By default, effects assigned to skills or items are executed after skill or item is executed. This script allows you to specify that certain effects should be executed before the skill or item is...


A Critique on the Default Target System

This article discusses the targeting system in the default battle system in RPG Maker VX Ace. The purpose of this article is to understand how the target system works, and determine whether it is designed well....


Enemy Action Conditions

This script allows you to define multiple custom action conditions on top of the conditions provided by the database. The database does not allow you to set multiple conditions for a single action. This script addresses...