Author: Hime

62

Gameover Events MV

Ever had a random encounter, but wanted to make it so that if the party loses, instead of simply going to the game over scene, you could play some custom events? Or maybe you have a...

174

State Damage Modifiers

In RPG Maker MV, damage calculations are performed when one battler uses an action on another battler (including themselves). So for example, let’s say your actor attacked an enemy using skill #3. The game would look...

74

State Change Animations

Would you like to provide some visual indication that a state has been added or removed? By default, when a state is added, there isn’t really any visual indication beyond a little icon in your...

129

Enemy Classes MV

Would you like a better way to manage your enemies’ parameters and skills? For example, if you have a plugin that gives you enemy levels, you could take advantage of using classes to determine what...