For example, in damage formulas, they are represented as <code>a</code> or <code>b</code>. Certain conditions are only available to actors or enemies by default, for example enemies by default do not have levels unless you have a plugin that adds it.
 
For example, in damage formulas, they are represented as <code>a</code> or <code>b</code>. Certain conditions are only available to actors or enemies by default, for example enemies by default do not have levels unless you have a plugin that adds it.
   −
*<code>BATTLER.isStateAffected(STATE_ID)</code> - returns true if the battler is affected by the given state
+
*<code>BATTLER.isStateAffected(STATE_ID)</code>
 +
:- returns true if the battler is affected by the given state
   Exception encountered, of type "Error"