=begin #=============================================================================== Title: Large Troops Author: Hime Date: Mar 9, 2013 -------------------------------------------------------------------------------- ** Change log Mar 9, 2013 - Initial release -------------------------------------------------------------------------------- ** Terms of Use * Free to use in non-commercial projects * Contact me for commercial use * No real support. The script is provided as-is * Will do bug fixes, but no compatibility patches * Features may be requested but no guarantees, especially if it is non-trivial * Credits to Hime Works in your project * Preserve this header -------------------------------------------------------------------------------- ** Description This script combines multiple troops into a single troop. You will still set them up as separate troops, but at run-time they will be merged together. All events will be merged and updated as required. -------------------------------------------------------------------------------- ** Usage Create a comment on the first page of the troop events with the following string Where x is the ID of the troop that this troop should extend. All of the enemies and event pages will be merged. You can set up the troop events as you normally do without having to worry about indexing. The only thing you need to worry about is where to place the sprites. #=============================================================================== =end $imported = {} if $imported.nil? $imported["TH_LargeTroops"] = true #=============================================================================== # ** Configuration #=============================================================================== module TH module Large_Troops Regex = /