姫HimeWorks

Core: Drop Conditions 0

Core: Drop Conditions

This script re-writes one method that determines whether a drop item should be dropped or not. It provides support for denominator based probability (eg: 1 / 20 chance), or a direct percentage (0.05 chance),...

Note Manager 9

Note Manager

This script provides various note-tagging functionality. It implements the “Note Files” specification. It supports the following features Automatically loading external notes stored in text files Note Sections Explicitly loading external note files from your...

Core: Learning 0

Core: Learning

This script overwrites the default learning logic by separating the “can learn” conditions into a separate method. This allows you to add more conditions without having to overwrite any of the methods that are...

Feature Manager 22

Feature Manager

This is a plugin-based scripting system that allows you to quickly define features and add them to RPG::BaseItem objects. Then you define the behavior of the feature and then tag your database objects. Script...

Core: Damage Processing 0

Core: Damage Processing

This script re-writes the damage processing method in Game_Battler, increasing flexibility and consequently compatibility between scripts. All it does is re-arrange each line of the original method into several methods, each performing certain types...