姫HimeWorks

Shop Stock 16

Shop Stock

This script adds a “stock” count to each shop good. Once a shop good’s stock reaches 0, it will no longer be available in the shop. The stock is set up for individual shops....

Shop Manager 65

Shop Manager

This script enhances the game shop, providing useful options that allow you to customize each shop good individually. This script provides functionality for remembering a shop’s “state”. Each shop is uniquely identified by a shop...

2

Battle Sprite auto-position

RPG Maker’s troop editor allows you to visually position troop members. However, the editor assumes you are using a screen resolution of 544×416. This means that if you were using a different resolution, the positions would...

Tutorial: Easy Tile Swapping 6

Tutorial: Easy Tile Swapping

This tutorial goes over the Tile Swap script. It explains how the script is used and provides a full working example that demonstrates each step involved in successfully swapping tiles.

Tile Swap

Tile Swap

This script provides functionality for swapping tiles. In a single script call, you can change entire groups of tiles from one tile to another. The changes may be reverted as well using simple script...

Data Backup 9

Data Backup

This script was written after seeing several people lose weeks or months of work due to unexpected computer failures (power-outage, hardware failure, etc). For some reason, when RM crashes, there is a chance that...