姫HimeWorks

Placeholder Maps 0

Placeholder Maps

This script allows you to create “placeholder maps”, which are maps that are meant to be replaced with other maps when you load the map. It uses something called a “replace map formula”, which is just...

3

Enemy Events

This script allows you to create “enemy events”. Whenever an enemy appears in battle, the enemy’s event pages are added to the current troop’s event pages. The purpose of this script is to allow you to...

11

Conditional States

This script allows you to create “conditional states”. A conditional state is simply a placeholder for other states, depending on the conditions at the time the state is applied. For example, suppose you have a skill...

Attack Element Modifiers 14

Attack Element Modifiers

This script allows you to set up “attack element modifiers”. Basically, you can Set up skills with multiple attack elements Specify the attack element rate for each element By default, damage calculations are done...