Category: Tutorials

2

Hiding and Showing Rooms with Overlay Mapping

Overlay mapping is a mapping technique where you “overlay” your map with other graphics to create multi-layered maps. Maps are typically decomposed into several different layers depending on their height with respect to objects on the map....

9

A Critique on the Default Target System

This article discusses the targeting system in the default battle system in RPG Maker VX Ace. The purpose of this article is to understand how the target system works, and determine whether it is designed well....

Protecting Your Online Game Resources 2

Protecting Your Online Game Resources

This article is focused on how online game developers can try to secure their resources from being downloaded in 5 minutes. Resources might include graphics, sounds, videos, text/scripts, code, or any other files that...

4

Using Key Items to Trigger Events

This article shows how you can set up events to respond when the player uses a key item on the event. This is the second part of the series on Event Trigger Labels, a concept that...

34

Basic Overview of Blend Modes

In this article we explore a feature built into RPG Maker sprites called Blend Type. Personally, I don’t see it come up very often, and initially I didn’t have much idea how it works...