Category: Maps
Connected Maps
By default, RPG Maker displays one map when you are in the map scene. However, this map can be manipulated at runtime. This script allows you to connect maps together, providing a seamless transition...
Overlay Maps – layered maps in Ace
This script allows you to create “overlay maps” on top of each other. In other words, map layers. Overlay maps allow you to create much more visually attractive maps since you now have control...
Map Screenshot
This script allows you to take a full image of any of your game’s maps and export. An image of the map is referred to as a “mapshot” (as opposed to screenshot). The script...
Map Folders – Managing Unlimited Maps
This script allows you to manage more than 999 maps in a single project. It allows you to place extra maps into separate sub-folders in your Data folder. For example, suppose you have 2500...
Tile Swap
This script provides functionality for swapping tiles. In a single script call, you can change entire groups of tiles from one tile to another. The changes may be reverted as well using simple script...