RPGMaker MV 1.3.0 Update

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A new version of RPG Maker MV is available! You can see the official topic here for downloads and information.

To update existing projects, go to the NewData folder in your MV installation path and copy the following

  1. index.html
  2. From the js folder, copy all of the scripts except the plugin file.
  3. From the js/lib folder, copy pixi.js and the other pixi scripts

List of new features include

  • Simple image/audio encryption

During deployment, you have the option to encrypt your images and/or audio files.

rmmv13_1

It’s very simple though, so if you’re concerned about others taking your resources easily, I would look for a different solution. But if you just want to prevent someone from opening your images or listening to your music using standard image editors or audio players, this is a good start.

  • Option for improved item selection.

From the options menu (Tools –> Options), there’s a new “Object Selector” option.

rmmv13_2

This changes the way objects are selected throughout the editor. For example, in your event page conditions, you have the option to check whether an item exists in the party’s inventory. However, what happens if you had thousands of items? You can use the “Extended” editor:

rmmv13_3

Which is a much cleaner way to make a selection.

You can use the “Smart” option which automatically determines whether to display a dropdown, or to use the extended selection.

  • Copying events as Text/HTML

Want to share your event set-up but don’t want to take a picture? Just copy as text or HTML!

rmmv13_4

Here’s how it looks when I copy the selected commands as text:

◆Text:None, Window, Bottom
: :This is a test event
◆Show Choices:Yes, No (Window, Right, #1, #2)
:When Yes

:When No

:End

Which can be convenient.

  • Upgrade to Pixi v4

The core library has been upgraded from pixi v2 to v4. This should be useful for plugin developers.

  • Splash screen plugin

There’s a “MadeWithMV” plugin available in the update if you would like a splash screen for your game. I would still prefer to use Pre-Title Events for building my splash screen using events.

  • Fantasy Database

In the MV installation path, you’ll see a folder called “NewData_FantasyEN” and “NewData_FantasyJP”. This contains some sample pre-populated databases that you can use to start a new project with. If you would like to use them, after creating a new project, copy the data files over.

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1 Response

  1. Hime,

    Thanks for the info on the latest update and the tutorial for updating existing projects. I’m excited to check it out.

    Dennis

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