By default, when you save a game, the title that is used is the title of the game.
However, this isn’t very useful. It would be better to show something more relevant to the actual save file, such as a map location, or the current chapter, or anything else.
With this plugin, you can use events to determine what the current save title should be.
Plugin: download here (right-click, save as)
Download ths plugin and place it in the “plugins” folder in your project’s “js” folder. Then open your Plugin Manager (F10), double-click an empty row, and select the HIME_SaveTitle plugin.
Once it is in your list of plugins, turn the plugin on.
To set the save title, use the script call
TH.setSaveTitle( TITLE )
Where TITLE is any valid string. For example, if you want to set the save title to “Chapter 1” you can write
Then when you save the game, that will be the title that is shown.
For example, you can have your save and load screens look like this:
The save title can be a formula. For example, if you want the save title to be the name of the map that you’re on, instead of having to set the title everytime you enter a new map, you can use the script call
And then the game will automatically ask for the map’s name when it’s saving. Note that the `true` must be specified