This script provides a “cover target” effect for your states. When a battler uses a skill that adds a state with a special “cover target effect” to a target, the user will receive the state instead. While this state is active, the user will cover the target if the cover conditions are met. By default, this means that the target has less than 25% of their max HP.
A single battler can cover multiple targets at a time, and can cover both actors and enemies at the same time. For example, if you have a scope that allows you to target all battlers, then your battler can cover for everyone.
When the state is removed, the targets will no longer be covered.
Script: download here
To change the cover condition (ie: target has less than 25% of its max HP), use Cover Conditions
In the script editor, place this script below Materials and above Main
To give a state the “cover target” effect, note-tag the state with
A single state can cover multiple targets, and you can have multiple
states with the “cover target” effect to protect different battlers.